Steer the wireframe ball as far down the endless slope as you can. Distance = score.
The ball rolls forward by itself — faster and faster. You only steer:
← / A or touch the left half — steer left
→ / D or touch the right half — steer right
P — pause · R — restart
Red walls & blocks — glowing red obstacles. Any touch is fatal.
Edges & gaps — the track narrows, shifts and sometimes breaks. Drift off the side or miss a gap and you fall into the void.
Look far ahead, not at the ball. Feather the keys — small taps steer better than holding. Line up early for narrow sections and tunnels.
physics view — show collider shapes (green safe, red lethal, orange blocks, blue floor)